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The Super League race formats are truly unique. We have developed 4 race formats – Enduro, Triple Mix, Equalizer and Eliminator. All our formats are condensed, unpredictable and challenging, requiring athletes to race hard, think smart and constantly fight for the win. The format selection for a particular Championship Series race depends on the course and the racing excitement factor.
With the Enduro being one if the most challenging and exciting formats, it has become a standard format for Age Group, Youth & Junior and Corporate Enduro races. The distances and amount of sequences may vary from the Championship Series. Find out more about the SLT race formats and rules below.
The Enduro is considered the most brutal format of all. Requiring endurance and tactics, The Enduro is a non-stop burst of swim-bike-run-swim-bike-run-swim-bike-run without any break. The added element of speed is tied into the race demands of The Enduro, with the slowest athlete at the end of each discipline being eliminated immediately. The winner is the first athlete across the finish line upon completion of the entire race sequence.
Repeat x3 | Non-Stop
Throwing the traditional swim-bike-run sequence out the window the Triple Mix shuffles the disciplines over three stages. Tactics for survival are fierce and athletes are eliminated from the race if they fall more than 90 seconds behind. Short Chute also comes into play in Stage 1 and Stage 2. Mistakes in this format are costly and the fight to stay in the race will be the focus. Nothing will be left on the course!
At the end of each stage, athletes enjoy a 6 to 10 min. break based on the first athlete’s arrival time.
Athletes have a mass start and race a swim-bike-run.
Athletes have a mass start and race a run-bike-swim.
Based on their times over those races, it’s a Pursuit Style Start for the final bike-swim-run.
Want to see how quickly these athletes can go solo with no drafting or pacing help? Then the Equalizer is for you! Favouring those with an aptitude for individual efforts, Stage 1 consists of an all out solo time trial. After one discipline is selected – either swim, bike or run – the athletes race it as a standalone event. It is called an Individual Time Trial (ITT). The times taken here will set the scene and provide gaps for Stage 2.
Athletes who post good individual times in Stage 1 will be fighting hard to stay away from a charging main field over the SWIM-BIKE-RUN-SWIM-BIKE-RUN of Stage 2. Fast pack swimmers, bikers and runners will be battling to come through the field while those with a time advantage give their all to stay out front. The Equalizer will see the playing field levelled and racing in its purest form!
The Eliminator is the 1st ever format raced in Super League. It tests the resilience, stamina and velocity of the athletes in a pressure-cooker format where field position proves key over timing. Athletes must finish high enough to not be eliminated whilst managing their effort against fatigue. 3 Stages of traditional swim-bike-run with 6 min. breaks between each stage, whereby athletes need to hold their ground and watch their backs in each Stage to be eventually crowned as the most tenacious and tough athlete on the Super League Circuit.
5 Eliminations: 1 after the bike | 2 after the 1st lap of the run | the slowest 2 across the line
Short Chute is earned by the first three athletes across the line.
4 Eliminations: 1 after the bike | 2 after 1st lap of the run | the 1 slowest across the line
Short Chute is earned by the first two across the line.
3 Eliminations: 1 after the bike | 2 after each lap of the run
The finishing times of each athlete on the previous stage determine at what point they are allowed to begin a race that starts pursuit style.
So, in Triple Mix the total times from Stage 1 and Stage 2 are calculated. The fastest athlete after those first 2 Stages of racing starts first for the final bike-swim-run.
If second place’s cumulative time was 5 sec behind, then they start 5 sec later. If the last athlete’s times for Stage 1 and Stage 2 were 45 sec behind, they start 45 sec after the leader.
The same format is used for the Equalizer, with the starts based on the ITT times.
In all race formats the 90 second rule is in play. So any athlete that falls 90 seconds or more off the pace of the leader at the end of any individual lap – note that’s a lap rather than an entire discipline – is shown the Yellow Elimination Flag and is out of the race.
If no athlete is eliminated by the 90 second rule, then in Finals utilising Enduro or Equalizer formats we keep the pressure on at the back, so the last athlete across the line in every single discipline completed is eliminated. This does not apply in Triple Mix because athletes are racing for their time towards the pursuit start in Stage 3.
The only other time that rule does not apply is when the Super 6 rule is invoked. The Super 6 rule ensures that there are always a minimum of 6 athletes in a race and, therefore, six finishers. In that happens, the field has been well and truly obliterated!
Super League has a very special little twist up its sleeve as part of its constant innovation. It’s called the Short Chute.
That is, quite simply, a shortcut on the course. But not everybody can take it. It has to be earned.
A Short Chute is always awarded to the winners of the two Semi-Finals, no matter what format is used for the Final.
You can also get a Short Chute in Triple Mix’s Stage 1 and Stage 2. By winning an allotted discipline you earn the right to take the Short Chute on to the next discipline.
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