TRIPLE MIX Race Profile

EQUALIZER Race Profile

ELIMINATOR Race Profile

Triple Mix
Mix it up®
About

The Triple Mix format tests the versatility and adaptability of athletes by throwing the traditional swim-bike-run sequence out the window and mixing disciplines over three stages, to test an athletes versatility to the core competences of the sport. The pursuit format of the Triple Mix alongside the 90 second Live Elimination penalty makes this format one of the most exciting for spectators and painstakingly difficult for the athletes. The winner of the triple mix is the most versatile, aggressive and tactically perfect athletes on the Super League Circuit. Mistakes in this forma are very costly.

Athletes complete three stages of all three disciplines with a ten-minute break between stages.

The order of disciplines in each round is altered, as follows:

  • Stage 1
    Swim - Bike - Run
    (10-minute break)
  • Stage 2
    Run - Bike - Swim
    (10-minute break)
  • Stage 3
    Bike - Swim - Run
Winners

The athlete’s starting position on course for the next Stage is based on their finish position in the previous Stage. Stage 1 will begin as a mass start. Stages 2 and 3 will begin as a pursuit style race start, with each athlete starting the next stage at exactly the same amount of time they finished behind the winner in the stage prior.

For example, the first finisher from Stage 1 starts in the “1” position for Stage 2, while the second finisher from Stage 1 starts Stage 2 in position two at the exact amount of time they were behind in stage. This continues until the final athlete starts at exactly the amount of time they were behind the winner. This is called their Pursuit “stage start time”.

The Triple Mix also imposes the 90 second Live Elimination penalty. Any athlete that falls more than 90 seconds behind at the timing checkpoint at any discipline in the event, is removed from the race at that point. In the pursuit style format this has many athletes fighting for survival in this format and having to race hard and think tactically in order to stay as close to the lead as possible.

The winner of Triple Mix is the athlete who crosses the line first in the 3rd and final stage.

Points

All finishers between 16th and 20th place will receive one (1) point each, finishers placed 21st or below will receive zero (0) points. Athletes eliminated by the ’90 second Live Elimination rule’ or fail to finish for whatever reason in Stage 1 will be deducted two (-2) points. Athletes eliminated by the ’90 second Live Elimination Rule’ or fail to finish for whatever reasons in Stage 2 will be deducted one (-1) point and Athletes eliminated by the ’90 second Live Elimination Rule’ or fail to finish for whatever reason, in Stage 3 will be get zero (0) points. Three (-3) points will be deducted from each athletes who does not start the race for whatever reason.

Triple Mix Points
1st
25
2nd
21
3rd
18
4th
16
5th
14
6th
12
7th
10
8th
8
9th
6
10th
4
11th
3
12th
2
13th
2
14th
2
15th
2
Equalizer
Pay the Penalty®
About

The Equalizer format rewards athletes who can create a time advantage by laying down a blinding bike split in the first Stage of a two-part race.

Athletes must complete:

  • Stage 1
    Cycling individual time trial
  • Stage 2
    Pursuit Swim - Run - Swim - Bike - Run
Time Penalty

Stage 2 is started as a pursuit based on the ‘penalty’ time lost by each athlete to the first finisher in the morning’s ITT.

For example, if the second place finisher in Stage 1 finished six seconds behind the first placer, the second placer will start six seconds behind the winner of the ITT.

The length of the ITT in Stage 1 is variable depending on race location and course. Stage 2, is held on the main course at the event venue .

Results

The winner of Equalizer is determined by the first athlete across the line in Stage 2.

Points

All finishers between 16th and 20th place will receive one (1) point each, finishers placed 21st or below will receive zero (0) points. Athletes eliminated by the ‘1-minute rule’ in Stage 1 will be deducted two (2) points, athletes eliminated by the ‘1-minute rule’ in Stage 2 will be deducted one (1) point and Athletes eliminated by the ‘1-minute rule’ in Stage 3 will be get zero (0) points. Three (3) points will be deducted from each athletes who does not start the race.

Equalizer Points
1st
25
2nd
21
3rd
18
4th
16
5th
15
6th
12
7th
10
8th
8
9th
6
10th
4
11th
3
12th
2
13th
2
14th
2
15th
2
Eliminator
Survival of the fastest®
About

Speed and stamina combine in a pressure-cooker race format where field position is key.

The Eliminator format comprises three Stages of swim-bike-run with a 10-minute break between each Stage. The 10-minute break commences when the winner of the preceding round crosses the finish line. This means every athlete behind the Stage winner has less than 10 minutes to recover! After each Stage, athletes who finish below a certain threshold are eliminated.

  • Stage 1
    Swim - Bike - Run
    (10-minute break commences when Stage winner crosses the finish line)
    Top 15 finishers of Stage 1 proceed to Stage 2.
  • Stage 2
    Swim - Bike - Run
    (10-minute break commences when Stage winner crosses the finish line)
    Top 10 finishers of Stage 2 proceed to Stage 3.
  • Stage 3
    Swim - Bike - Run
    The first athlete across the finish line in Stage 3 is the overall winner of Eliminator.
Points

All finishers between 16th and 20th place will receive one (1) point each, finishers placed 21st or below will receive zero (0) points. Athletes eliminated by the ‘1-minute rule’ in Stage 1 will be deducted two (2) points, athletes eliminated by the ‘1-minute rule’ in Stage 2 will be deducted one (1) point and Athletes eliminated by the ‘1-minute rule’ in Stage 3 will be get zero (0) points. Three (3) points will be deducted from each athletes who does not start the race.

Eliminator Points
1st
25
2nd
21
3rd
18
4th
16
5th
14
6th
12
7th
10
8th
8
9th
6
10th
4
11th
3
12th
2
13th
2
14th
2
15th
2