TRIPLE MIX Race Profile

EQUALIZER Race Profile

ELIMINATOR Race Profile

Triple Mix
Mix it up®
About

The Triple Mix format tests the versatility and adaptability of athletes by throwing the traditional swim-bike-run sequence out the window with a ten-minute break between rounds from when the round winner crosses the line.

Athletes complete three rounds of all three disciplines with a ten-minute break between rounds.

The order of disciplines in each round is altered, as follows:

  • Round 1
    Swim (300m), Bike (6km), Run (2km)
    (10-minute break)
  • Round 2
    Run (2km), Bike (6km), Swim (300m)
    (10-minute break)
  • Round 3
    Bike (6km), Swim (300m), Run (2km)
Winners

The athlete’s starting position on course for the next round is based on their finish position in the previous round. Rounds 2 and 3 will begin as a controlled rolling start.

For example, the first finisher from Round 1 starts in the “1” position for Round 2, while the second finisher from Round 1 starts Round 2 in position two and so on.

The winner of Triple Mix is determined by the athlete’s cumulative time across Rounds 1, 2, and 3.

Points

All finishers in 16th place or below will receive one (1) point each. Non-finishers will receive zero (0) points. Three (3) points will be deducted from each athletes who does not start the race.

Triple Mix Points
1th
20
2th
18
3th
16
4th
15
5th
14
6th
13
7th
12
8th
11
9th
10
10th
9
11th
8
12th
7
13th
6
14th
5
15th
4
Equalizer
Pay the Penalty®
About

The Equalizer format rewards athletes who can create a time advantage by laying down a blinding bike split in the first part of a two-part race.

Athletes must complete:

  • Part 1
    Cycling individual time trial
  • Part 2
    Pursuit Swim (300m), Run (2km), Swim (300m), Bike (6km), Run (2km)
Time Penalty

Part 2 is started as a pursuit based on the ‘penalty’ time lost by each athlete to the first finisher in the morning’s ITT.

For example, if the second place finisher in Part 1 finished six seconds behind the first placer, the second placer will start six seconds behind the winner of the ITT.

The length of the ITT in Part 1 is variable depending on race location and course. For Part 2, both swim legs are 300 meters each, both run legs are 2 kilometers each, and the bike leg is 6 kilometers.

Results

The winner of Equalizer is determined by the first athlete across the line in Part 2.

Points

All finishers in 16th place or below will receive one (1) point each. Non-finishers will receive zero (0) points. Three (3) points will be deducted from each athletes who does not start the race.

Equalizer Points
1th
20
2th
18
3th
16
4th
15
5th
14
6th
13
7th
12
8th
11
9th
10
10th
9
11th
8
12th
7
13th
6
14th
5
15th
4
Eliminator
Survival of the fastest®
About

Speed and stamina combine in a pressure-cooker race format where field position is key.

The Eliminator format comprises three rounds of swim-bike-run with a 10-minute break between each round. The 10-minute break commences when the winner of the preceding round crosses the finish line. This means every athlete behind the round winner has less than 10 minutes to recover! After each round, athletes who finish below a certain threshold are eliminated.

  • Round 1
    Swim (300m), Bike (6km), Run (2km)
    (10-minute break commences when round winner crosses the finish line)
    Top 15 finishers of Round 1 proceed to Round 2.
  • Round 2
    Swim (300m), Bike (6km), Run (2km)
    (10-minute break commences when round winner crosses the finish line)
    Top 10 finishers of Round 2 proceed to Round 3.
  • Round 3
    Swim (300m), Bike (6km), Run (2km)
    The first athlete across the finish line in Round 3 is the overall winner of Eliminator.
Points

All finishers in 16th place or below will receive one (1) point each. Non-finishers will receive zero (0) points. Three (3) points will be deducted from each athletes who does not start the race.

Eliminator Points
1th
20
2th
18
3th
16
4th
15
5th
14
6th
13
7th
12
8th
11
9th
10
10th
9
11th
8
12th
7
13th
6
14th
5
15th
4